interview News.
In a recent interview, Fallout 3 developers Bethesda Softworks discussed the atmosphere and style behind the new title, and if it wasn't already apparent from past titles in the series, this definately won't be a family friendly title.
According to a recent Wiicast interview with Fog Studio's Adam Spencer, the unique Wii horror Sadness is still on track, despite news on the project being quiet for quite some time now.
"Obviously there’s only so much I can say," Spencer told the site.
An old classic from the by-gone N64 days, Banjo-Kazooie was a title that many Rare fans were overjoyed to hear would be hitting the Xbox 360 console, after Rare's now famous acquisition of the original Nintendo based company a few years ago.
In the PC gaming scene, few names are as well known as Sid Meier; the recognised developer has been responsible for creating some of the most iconic strategy games on the market; namely Civilisation. In a recent interview though, Meier expressed interest in expanding out into other genres.
A recent spurt of videos that appeared on YouTube over the weekend had many of us older games on the edge of our seats; a prototype for a next-generation Ghostbusters games. Alas, it's still only be a maybe...
While the interview itself is of the less conventional kind, it can stand as an prime example to developers and PR departments in the games industry. It IS possible to show zest for your own product, and still show some decency and respect to other developers in the industry without signs of aggression and detest.
interview News